![]() (If you want to build for Swift 2.3, activate the "Use Legacy Swift Language Version" build setting.) If you want to build Realm Swift, repeat steps 6 through 14 for the "RealmSwift" target.(If there is only one team listed, just choose that one.) Under "Signing (Debug)" and "Signing (Release)", choose the Apple Developer team associated with the certificates you chose in steps 10 and 11 from the drop-down menus.Under the "Signing" category, press the"Enable Development Signing" button, and then uncheck the "Automatically Manage Signing" checkbox.If you wish to build Realm for an iOS app (iPhone, Apple TV, Apple Watch), for the "iPhone* SDK" sub-options choose an "iPhone Developer" identity from the drop-down menu (in most cases, choose an appropriate identity from within the "Identities in Keychain" section).For the "Debug" and "Release" sub-options, choose a "Mac Developer" identity from the drop-down menu (in most cases, just choose the one within the "Automatic" section).Expand the "Code Signing Identity" field by clicking the triangle.Click on the "Build Settings" tab (make sure "All" options are shown, not just "Basic"), and scroll down to the "Signing" section.Click on the Realm project in the Project Navigator.If a dialog window appears asking whether to "Convert to Current Swift Syntax?", press the "Later" button.Open the Realm Cocoa Xcode project ( Realm.xcodeproj). ![]() Find the line that reads: CODESIGN_PARAMS="CODE_SIGN_IDENTITY= CODE_SIGNING_REQUIRED=NO", and change it to just read CODESIGN_PARAMS="".Open build.sh (it is located in the root project directory).(Run the Terminal command git clone in whatever directory you want the repository to be stored in.) Go to and update your certificates if necessary. Prerequisites: you must have a valid Apple Developer account, with certificates for iOS and/or macOS. During the preview period, the only way to obtain Realm for Xcode 8 is by building from source we are not supporting dependency managers or providing pre-packaged binaries. Important: Realm for Xcode 8 is not officially supported the instructions below are intended for developers who are working to port their applications to Swift 2.3 or Swift 3, or otherwise using Xcode 8. Are we going to allow people to use CocoaPods today to build Realm for Swift Realm from source for Xcode 8 Beta.Hoping to get feedback for this preliminary, working set of instructions for building for Swift 3 and/or Xcode 8.
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